Vray for maya11/19/2022 ![]() ![]() ![]() My usual project file weighs in average 14-20GB of RAM once it is loaded in Maya 2014 with the necessary plugins without texture in the viewport! P/S: The whole reason to use Vray Standalone is that you can reduce the amount of memory footprint by not loading Maya and the working file. Once everything is done, hit Enter and wait for Vray VFB window to appear to see your rendering in progress! I think you can use UNC path although I haven’t try it.Įxample of UNC path: \\TAUKERENDER01\d\Huey\Project\taukeke\Temp\s015c043_BG.vrscene I got no idea why this happened but better safe than sorry. Preferably, do remember your animation range as you need to tell Vray Standalone the frame range that you want to render as it will only render the very first animation frame that you specified in Maya. In my example, having a “.” before the extension will be the place for the frame number. vrscene and imgFile with the name of the files and format. To save you the time and trouble, you can use the following command that I already setup to since I configure it to work similarly like how one render with Vray in Maya. Go to Start Menu->All Programs->Chaos Group->V-Ray Adv for ->Tools->V-Ray Standalone command prompt) or use the command prompt and navigate to the directory which contains vray.exe. Locate your Vray standalone shortcut (e.g. Take note my steps are specific to Windows so OSX/Linux users will have to google around on running Vray standalone on your plaftorm. I’ll spare you the details on how to use the Vray Standalone as Chaos Group has a great documentation on it (that is sadly not friendly for complete beginner). vrscene with Vray Standalone through command prompt vrscene and the Vray VFB (Virtual Frame Buffer) window will pop up indicating the whole process has completed. Just wait as Maya translate all the necessary geometry/shaders/lights/textures into. Lastly, setup your usual Vray configuration (subdivs, Adaptive/Adaptive Subdivision, Embree, Render Elements, etc) and click Render.Followed the instructions in the screenshot above.I’m unsure if Render animation only in batch mode are needed but I check it anyway. Enable the Animation checkbox if you want to render in sequence.Follow my settings above for a fuss free rendering.Make sure the Render checkbox is TURN OFF and enable Export to a.Steps by steps, it’s not so easy… for the first time. That means Vray Materials and Vray Lights and no custom procedural textures, standard Maya shader (Lambert and friends) and Maya lights. WARNING: Make sure all your materials and light in the scene are Vray compatible! Although it is safer to stick to the same version that you use when exporting your vrscene. vrscene and rendering using Vray 3.00 from my test. I can safely confirm that there is no issue when exporting a Vray 3.10. ![]() So lately (truth be told, since August 2015) I’ve been struggling with the lack of RAM for my current project at work which are the root of frequent render crashing and the reduced productivity of not being able to multitask as there is insufficient RAM when rendering using Vray in Maya.įor my current project as of this writing, we are encouraged to use Vray 3.10 (the latest version) while most of my project working files are using Vray 3.00. A quick guide to prepping your Maya scene to Vray Scene (.vrscene) ![]()
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